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The Alchemist's Workbench

My main goal for this piece was to practice creating realistic, worn materials and intricate details, such as the aged wood, tarnished copper, and the varied transparency of the glass flasks. I paid special attention to the storytelling elements, like the engraved text along the edge of the desk and the scattered alchemical tools, to make the scene feel lived-in and full of history.

Software used: Blender, Substance 3D Painter, Substance 3D Designer

Main View

Main View

Alternative Angle

Alternative Angle

Top View

Top View

Clay render

Clay render

wireframe

wireframe

texture

texture